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★ Create a 3D poster with Cinema 4D and Photoshop

★ Create a 3D poster with Cinema 4D and Photoshop

In this tutorial Ricardo will show you the steps to create a 3D typographic poster using Cinema 4D and Photoshop. This tutorial is not about MODELING, so all 3d models are  pre-rendered for you in case you don’y have Cinema 4D.

You will also have the Cinema 4d Project as well as the illumination setup file if you want to make your own variations and render your own scene with your personal text. All you need to do is open you obj file with you favorite 3d software and place them in your work as you wish. They are all available with this tutorial for download.

Stock used

The stock images used are available only for members but you can use the same techniques and other stock images to achieve a similar result

Download source files

Final result

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Create a 3D type scene in Cinema 4 D

Step 1

Open your version of Cinema 4D. I use for this work fonts like, helvetica, reboard, typograph pro and Wanted m54. Now, go to mograph>motext and choose typograph pro font. Type your text and follow the settings as shown in the image.

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Step 2

Now choose the Reboard font, and type “music”. You can use different views to guide you. Front view is a good choice. Mograph>motext.

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 Step 3

Add a cube in your scene and resize.You can use the scale tool to resize your object or settings box. Use my image to guide you if you want. Use rotate and move tools to replace your text and objects as you wish.

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Step 4

Go to mograph>motext again. Type the word you wish and drag into the box object as shown in the image. Position the text slightly ahead of the object as shown. Use Right Side View if you need. Now place the text below the cube object and use Boole Tool to create a text hole in our cube object. Use the image as reference to guide you again. Then drag both (cube and text) into the Boole Tool. Cinema 4D call this (children).

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Step 5

Continue creating texts and objects as you wish, there is no rules. Make changes in your text; use caps, depth, boole tool…just keep trying.You can see as shown in the next image. Hit render too see a preview image.

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Step 6

Create another cube object and turn off the other objects visibility.Then add fillet and follow the settings as shown. Make the object editable pressing C or click in the left up button as shown. Now with Polygon mode and live selection we will make an square selection. Left click and choose extrude inner.

Then drag your mouse to the left side, left click again, but now choose extrude.Then drag left for extrude. Go to the Front View and mograph>motext. Place the letter inside the cube as shown.Then drag your text just a little bit to the front as shown in the top view. Repeat the same process with more cubes and type your word.

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Step 7

This is my final scene as shown in the image. Now we need add some colors with materials,finish and export to photoshop. Double click on your material to open material editor.Play with colors,reflections,textures what else you want. Then drag and drop your material on your object in the Layers panel,as shown.Repeat the same process to color your entire scene.

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Step 8

I use GSG ligh kit pro to lighting my scene.If you don have GSG light kit you can use C4D lights as infinite light and light. Finally, let’s edit the render settings. Just follows the settings as shown then render.

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Photoshop editing

Step 9

Open photoshop and create 3000 x 3000 with 72dpi new document. Drag your 3d scene into the new document. I used a premade image as my background, just drag it into the scene and use Ctrl+M and Ctrl+U to correct curves and hue saturation to your liking.

Click on the mask icon, with a soft brush with black color and 25% Opacity, mask some areas in your background as shown. Create a new layer below the background layer and add a radial gradient with white and soft grey colors. Click in the middle of the document and drag up to add the gradient.

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Step 10

Create a new layer below your main scene. With a soft round brush,black color and 1500-1700 size, click in the midle. Use Ctrl+T to resize and change the perspective. Mask some areas with layer mask or erase with Eraser Tool (E). This will simulate the main object shadows. Layer Opacity about 50% works well.

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Step 11

Time  to add some images.You can use any image, but if you want to use mine, they are already cut and ready for use. I use rappers, players, icons, heroes, splatters,trees, cities…use whatever you wish. These images are inside the PSD file provided but you can use any images you like.

I made some shadows and color correction with adjustment layers to match the pictures with the main scene. Use adjustment layers icon in the layers panel and make the necessary changes. As you can see I put some images below and others above the main scene.

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Step 12

Now its time to add some lights effects. I always like to use a nice tip. With a soft round brush 500 x size and white color, just click one time in your document. Then add a new layer with the same brush but now double size 1000px and choose your color.I like use orange,dark green,pink…then change the layer mode to hard light,scree,lighten or linear dodge.

Now Ctrl+E and merge both together then i use again hard light,or screen or linear dodge. Before this, I just copy this light layer and Ctrl+T to warp this light.I just warp and warp to found my better light effect.then i place these lights in my scene.

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Step 13

I use a light effects stock image to add more lights.I just change layers mode to screen and then  with layer mask just hide some areas.

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Step 14

I create a new layer above all other. I use blue color to transparent to put blue color at the top. Change the layer mode to soft light with 85%.

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Step 15

I just make some final touches not important. And it’s done. Save the psd file and flatten images if you want. Then add some sharpen and adjust curves. That’s all.

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NOTE:this tutorial was inspired by the original idea of the artist Mike Campau.I just write this to show some 3d tips and post process in photoshop,all credits belongs to Mike Campau for the original idea.Visit Mike Campau portfolio to see all works.

About Andreea Bianca

My name is Andreea Bianca Grigore. I was born in Romania, a beautiful country in the East Europe. My interest towards art begin in my early ages. At that time I used to draw and paint, later switching to photography. In the late 2005, I discovered Photoshop, the tool which combined photography and drawing and opened a new door for me.It was my motivation to learn how to use Photoshop and today I'm proud to say that I'm a self taught artist.I kept improving my skills trying almost every kind of art, from fantasy to conceptual and from surreal to dark and different media types like 3D, digital painting, etc. I decided to stick on the fantasy and dark side. I find it easier to express my feelings with fantasy elements. I do not like realistic photomanipulation, especially because I see art as a gate to another world, an imaginary one. That's the reason why my name has the "Imaginary" word in it. Because ordinary has limits. Imaginary doesn't. I enjoy working and putting together different elements to help me portray the image I have in my head and showcase it to the world. I joined deviantART in 2005, the largest art community. http://imaginaryrosse.deviantart.com It was the place in which I grew and develop as an artist, thanks to the feedback of everyone there. I got to meet and later work with different artists which I admire, and from which I also got to learn different things. I decided to step up and start using art to help less talented people to portray their own imaginary worlds, and have something of their own. Something they can escape to. Something imaginary, they can relate to, when ordinary gets too limited.
  • Jinny Jam

    Any Video Tut… Bro

  • Thalith

    This is perfect but is there a video tut form I would have preferred that. thanks